AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games in El Salvador Q1 2024
In Q1 2024, El Salvador saw varied performance among the top 5 puzzle and riddle games on a unified platform. Weekly downloads, revenue, and active users showed distinct trends for each game.
In Q1 2024, El Salvador witnessed an interesting array of performance metrics for the top 5 puzzle and riddle games on a unified platform. Here's a closer look at how these games fared in terms of weekly downloads, revenue, and active users.
Flashback: Tricky Fun Riddles from Radiant Cat Studio experienced fluctuating weekly revenue, peaking at around $32 in the last week of January. Weekly downloads initially declined from 1.5K in early January to 121 in early February but saw a recovery to 624 by the end of March. Active users saw a significant drop from 2.6K in early January to 561 in early February, then gradually increased to 1.1K by the end of March.
Kidding Box Studio's Riddle Test: Brain Teaser Game had sporadic revenue, starting at $0 and peaking at $22 in the last week of March. Downloads showed a gradual increase from 53 in early January to 94 in mid-March, before dipping to 8 in the final week. Active users increased from 70 in early January to 124 in mid-March, then declined to 82 by the end of the quarter.
Puzzlio by IT Networks DOO had minimal activity, with a peak revenue of $22 in early January. Downloads were negligible throughout the quarter, while active users slightly decreased from 252 in early January to 221 by the end of March.
Brain Test: Tricky Puzzles from Unico Studio showed consistent weekly revenue, peaking at $8 in early March. Downloads started strong at 4.6K in early January, then saw a steady decline, before picking up to 2.1K in the last week of March. Active users followed a similar trend, decreasing from 21.8K in early January to 10.5K in mid-March, then rising to 12.8K by the end of the quarter.
Matchingham Games' Braindom: Brain Games Test had a revenue peak of $16 in mid-February. Downloads fluctuated, starting at 2.8K in early January, dipping mid-quarter, and ending strong at 4.1K in late March. Active users increased from 5.5K in early January to over 6K by the end of March.
These trends highlight the diverse performance of puzzle and riddle games in El Salvador for Q1 2024. For more insights and detailed data, visit Sensor Tower.